AI Insights · Timothy · January 2023
Top Simulation and Adventure Games on iOS in Croatia Q4 2022
Discover the performance of the top 5 simulation and adventure games on iOS in Croatia during Q4 2022, including their weekly downloads, revenue, and active user trends.
In Q4 2022, the top 5 simulation and adventure games on the iOS platform in Croatia displayed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how these apps fared during the quarter.
PAW Patrol Rescue World from Budge Studios saw its weekly revenue fluctuate, peaking at $90 in late September and experiencing a dip to $13 in late October, before stabilizing around $35-$61 by December. The game’s weekly downloads showed a notable high of 134 in the week of November 21, and active users increased steadily, reaching 352 by the last week of December.
Harry Potter: Hogwarts Mystery by Jam City, Inc. experienced a peak in weekly revenue at $454 in mid-October, followed by a decline to $136 in early November, and then a slight recovery to $231 by the end of December. The game’s downloads had significant spikes, with 108 downloads in late October and 112 in early December. Active users remained relatively stable, peaking at 426 in late October and ending the quarter at 348.
Scary Teacher 3D from GenITeam LLC had a modest revenue performance, peaking at $21 in late November. The game’s weekly downloads varied, with a low of 13 in early November and a high of 75 in late September. Active users showed a slight decline from 622 in late September to 549 by the end of December.
My Little Pony World, also from Budge Studios, launched in early November with initial weekly downloads of 145 but then declined to 14-20 by December. The game’s revenue saw a small peak at $38 in early December. Active users started strong at 94 in mid-November and then stabilized around 44-50 by the end of December.
Tsuki's Odyssey by HyperBeard Inc. showed minimal revenue generation, with a peak at $11 in early December. Downloads were inconsistent, with a high of 97 in early October and several weeks with minimal downloads. Active users fluctuated, peaking at 129 in early October and ending the quarter at 53.
These insights highlight the dynamic nature of the mobile gaming market in Croatia. For more detailed data and further insights, visit Sensor Tower.